Thanks for visiting my page, traveler. Below you'll find a record of some of my work, as a designer, engineer & creative.
My style is human, whimsical and uncomplicated. I believe in asking questions, balancing instincts with data, and the humbling act of talking to your users. My engineering background helps me effectively lead projects—collaborating across teams and thinking logically about product requirements.
I am open to new opportunities. In the meantime, I'm rekindling my love of reading, and building things for fun. Let's connect!
Arcade lets interior designers and home decor enthusiasts dream up a product and instantly order it from an artisan who can bring it to life. I led design and user research across the company’s early product development, translating ambiguous direction into concrete experiences my product and engineering partners could execute on.
Play is a superpowered tool for designing mobile apps. I worked on both the iOS and macOS apps, unlocking native features for designers like Charts, Menus, and Dynamic Type. I led projects like Code Export and Monetization, working closely with engineers and researching Apple's documentation.
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In the book, author Christopher Alexander describes 200+ design patterns for building homes, towns and cities. I wanted to re-imagine the dense book in a way that's easier to reference, or even extend in the future for adding more patterns of my own—which the author encourages.